Sunday 26 May 2013

candy crush saga the most popular game at malaysia and korea



Candy Crush.png
The game is a variation of "match three" games such as Bejeweled. Each level has a different shaped grid filled with candies of three to six different colors and sometimes obstacles. The basic move of the game consists of swapping two candies' positions to align sets of three of the same color, whereupon they disappear, causing candies above them to collapse into the space left behind, often resulting in chain reactions. Moves and alignments must be horizontal/vertical. The level's objectives must be met before the player runs out of moves (or time on timed levels); in each case, the player must earn enough points to get the first star (out of 3) in the scoring system. There are five different types of levels:
  • Moves: The player is given a set number of moves and must meet the minimum score before running out of moves.
  • Jelly: Some if not all of the candies on the board are encased in "jelly" and the player must match the candies to eliminate one or two layers of jelly from the board using a set number of moves.
  • Ingredients: Special unmatchable game pieces (cherries and chestnuts) appear on the board and the player must clear the pieces beneath them to get them to a delivery point using a set number of moves. A menu appears on screen to tell the player how many ingredients are needed to win the game.
  • Time Limited: The player must reach the 1 star score within a set time limit. Special pieces appear on the board to add time to the clock.
  • Candy Order: The player must collect a specific number of colored candies, special candies, or special candy combinations using a set number of moves.

If the player succeeds in reaching the goal in the Jelly, Ingredients, or Candy Order levels, the game does a "Sugar Crush", starting an automatic bonus round where the player's remaining moves are used to increase the score through creating various special candies on the board. If the player does not gain 1 star from his or her score, a life is deducted. The player is given a default number of five lives, with each life restored after a half hour. The player has the option of asking friends for more lives, buying a life restoring item, or buying a special item that expands the number of lives the player has by default.
Levels are organized into "Episodes" of 15 levels each, with the background themed to a certain setting. Currently (as of 18-May-2013) it contains 380 levels in Facebook version and 335 levels in smartphones version.
The Special Candies are created when combinations of four or more candies of the same color are matched together.
  • Striped Candy: When four same-colored candies are matched in a row or column a Striped Candy is created. The orientation of the stripes depends on the way the four candies were aligned. For example: creating a Striped Candy of 4 of the same color in a row creates a VERTICAL Striped Candy, while creating a Striped Candy of 4 of the same color in a column creates a HORIZONTAL Striped Candy. When this piece is matched, it will clear all of the candies in either a horizontal or vertical direction.
  • Wrapper Candy: When five same-colored candies are matched in either an L or T shape formation a Wrapped Candy is created. When this candy is matched it explodes twice in a row, clearing a 3 by 3 box around itself each time.
  • Color Bomb: When five same-colored candies are matched in a single line a Color Bomb is created. When this candy is swapped with any other candy, all candies of that color are removed from the board.Sometimes when two color bombs are switched all candies on the screen are cleared and replaced
  • Jelly Fish: They only appear on Sugar Crush (or can be purchased by the Yeti Shop), and if they are matched they will clear 3 candies (with jelly) at random from the board. It can even clear the jelly behind the obstacle candies.
  • Coconut Wheel: This candy can be purchased by the Yeti Shop, and if they are swapped either horizontal or vertical, it will roll from the direction where it last swapped making the 2 other candies convert to Striped Candies in the other direction and triggered its effect. If it is matched on 2 of the same color, it will create 3 Swapped Candies instead(the same goes when it can be hit by the effect of Striped Candy).
Another feature in Candy Crush is swapping 2 Special Candies that creates a more powerful effect than matching it alone.
  • When two Striped Candies are swapped, it will clear a vertical column and horizontal row, even if the stripes face the same direction.
  • When a Striped Candy and Wrapped Candy (of any color) are swapped together, a Giant Striped Candy is created. Upon creation it moves in a horizontal direction and then a vertical direction, clearing 3 rows of candies and then 3 columns of candies.
  • When a Color Bomb and Striped Candy are swapped, it will convert all candies of the same color as the Striped Candy into other Striped Candies and detonate them all at once.
  • When two Wrapper Candies are swapped, the blast radius is doubled to form a 5 by 5 box per candy around it.
  • When a Color Bomb and a Wrapped Candy are swapped, it will clear all the candies of the same color and then clear another colored candies at random.
  • When two Color Bombs are swapped, all candies will be cleared out from the entire game board.
  • When a Jelly Fish and Striped Candy are swapped, it will transform into a Striped Jelly Fish leaving the game board and return with 2 more Striped Jelly Fish that will turn regular candies at random into Striped Candies and detonated them all at once. If it lands on an obstacle candy along with the jelly on it, it will clear the obstacle candy and the jelly at the same time.
  • When a Jelly Fish and Wrapped Candy are swapped, it will transform into a Wrapped Jelly Fish leaving the game board and return with 2 more Wrapped Jelly Fish that will turn regular candies at random into Wrapped Candies and detonated them all at once. If it lands on an obstacle candy along with the jelly on it, it will clear the obstacle candy and the jelly at the same time.
  • When a Jelly Fish and Color Bomb are swapped, it will transform into a Spotted Jelly Fish leaving the game board and return with 2 more Spotted Jelly Fish that will turn regular candies of the same color at random into Spotted Candies and create 3 more Spotted Jelly Fish that will eliminate the other 3 regular candies of the same color at random for a total of 12 candies cleared from the game board. If it lands on an obstacle candy along with the jelly on it, it will clear the obstacle candy and the jelly at the same time.
  • When a Coconut Wheel and a Striped Candy are swapped, the Coconut Wheel will roll from where you swapped at that direction and convert 5 regular candies at random into Striped Candies of the same type and triggered itself to clear more candies.
  • When a Coconut Wheel and a Wrapped Candy are swapped, the Coconut Wheel will roll from where you swapped at that direction and convert all regular candies in a straight line into Wrapped Candies of the same type and triggered itself to clear more candies.
  • When a Coconut Wheel and Color Bomb are swapped, the Coconut Wheel will roll from where you swapped at that direction and convert all regular candies at in a straight line into Striped Candies of the same type and triggered itself to clear all candies from the game board.
Other various "Boosters" can be purchased from the Yeti Shop, such as the Lollipop Hammer, which can clear one candy from the board, or the increased time or moves boosters.
Obstacles also appear in levels. These include the unmatchable Licorice candies that acts as a clear effect buffer on Special Candies but can be movable by swapping, the expanding Chocolate candies that swallows candies even Special Candies unless they can break it by a candy match or the clear effect on Special Candies, the Bomb candies that end the game if they are not cleared before their time runs out, and the Whipped Cream Puff candies that require multiple matches to eliminate(ranging from Whipped Cream Puff candy alone that requires a candy match to Whipped Cream Puff with chocolate topping on a cup that requires 3 candy matches). The game board will also contain locked candies, candies in Licorice "cages" that cannot be moved until they are matched, and Marmalade, which holds a special candy.

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